| This project is closely related to project 5
and it might be a good idea that the two students who work on projects
4 and 5 closely collaborate. The goal of this project is to examine
implicit descriptions of temporally varying shapes with regard to
their use in the spatio-temporal reconstruction project. The main
advantage of an implicit description is its topology independence. It
is important for a general reconstruction system that we do not have
to limit ourselves to a certain number of objects or shape complexity
(two shaking hands, cutting a potato) that can be observed. Since the
topology of the observed can also change over time (hands are let go,
flip of a coin and catching it again), it is advantageous if the shape
representation naturally allows such changes as it is the case with a
volumetric description. For an introduction to implicit shape
descriptions see the following references:
- Jules
Bloomenthal.
Implicit
surfaces.
In Encyclopedia of Computer Science and Technology. Marcel Dekker,
Inc., New York, NY, 2002.
to appear.
- S.F.
Frisken, R.N. Perry, A.P. Rockwood, and T.R. Jones.
Adaptively sampled distance
fields: A general representation of shape for computer graphics.
In Proc. of ACM SIGGRAPH, pages 249-254, 2000.
- J. Pope, S.F.
Frisken, and R.N. Perry.
Dynamic meshing using
adaptively sampled distance fields.
In ACM SIGGRAPH, Sketches & Applications, 2001.
- Ross Whitaker
and David Breen.
Level-set models for the deformation of solid objects.
In Proceedings of the 3rd International Workshop on Implicit
Surfaces, pages 19-35. Eurographics Association, June 1998.
- Some useful software: Cambridge Univerity IsoSurf isosurface extraction package
This project will consist of implementing an (adaptive) volumetric shape description framework, that will be used as a base representation of the level set optimization/evolution framework.
More information to come!
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