Cleanse

    Circle: 4th
    Weaving Difficulty: 7/14
    Threads: Two
    Range: Touch
    Duration: One round
    Effect: +2 steps
    Casting Difficulty: Target's Spell Defense

    Cleanse allows the Nethermancer to remove poisons from the body of a Name-giver. The Nethermancer paces a circle around the Name-giver to be cleansed, and makes a Spellcasting test versus the spell defense of the target. If the test is successful, the target may immediately make a Recovery test at +2 steps for the purpose of resisting the poison ONLY. This Recovery test does not heal any damage from the poison, it serves only to stop the poison's effect.