|Tech Level 4||Tech Level 9|
|Sprint Missile 2||Sprint Missile 3|
|Cost||.05 mc||Cost||.3 mc|
|Cargo Points||1||Cargo Points||2.5|
|Dev Cost||2,000 mc||Dev Cost||4,000 mc|
An improvement in the IND-2 sprint missile containing a more effient engine. The GM2 contains the same warhead as the GM and still does 1 pt of damage. It also still cannot be stopped by point defence.
The GM2 may be fired from an XO rack with the range and accuracy of a standard GM.
If the GM2 is fired from a G , a SM-POD1 (Mark Wynne 4-10-96), or a Gunboat XO rack, it uses the GM2 line on the chart.
The GM3 is a capital version of the GM2. The warhead is still the same 1 pointer, All the size is for newer engines and fuel to give it a range of 20 hexes. The GM3 can be fired from XO racks requiring 2 just like a CM. If fired from XO racks use the GM2 hit line. GM3 is a sprint missile and thus cannot be stopped by point defense. If fired from a Gc, or Pod use the GM3 to hit line.
|Tech Level 5||Tech Level 9|
|Advanced Gun Launcher||Capital Gun Launcher|
|Cost||20 mc||Cost||40 mc|
|Hull Spaces||3||Hull Spaces||5|
|Dev Cost||2,000 mc||Dev Cost||8,000 mc|
A refinement of the IND-2 electromagnetic catapult incorperating an advanced reload, aiming and fire system. The Ga may fire twice a turn at the same or separate targets. (Same as Wa or Ka.)
The Gc is a capital version of the G designed to fire a GM3 but capable of firing a CAM2 when developed.
Both the Ga and Gc may only fire sprint missiles:GM# and CAM2. Ga may fire GM2 at fighters as a G on the FKT. Gc may fire GM3 and CAM2 at fighters as a SM2 on the FKT. GM2, GM3 and CAMs fired from XO racks at fighters use the G line at -1.
Think of it as evolution in action.